Review of the best according to the editorial board. On the selection criteria. This material is subjective and does not constitute advertising and does not serve as a purchase guide. Before buying, you need to consult with a specialist.
The genre of racing and car simulators was very popular at the turn of the 1990-2000s – it was from that time that many famous series began, which have become an icon of the genre at the present stage. The magazine invites you to remember the 25 best races for personal computers, which caused the greatest resonance in society and were noted by professional gaming publications.
- Ranking of the best racing games on PC
- Need for Speed: Most Wanted (2005)
- Need for Speed: Underground 2
- Forza horizon 3
- Project CARS
- Test Drive Unlimited 2
- FlatOut 2
- 7Burnout: Paradise
- DiRT 3
- Need For Speed: Carbon
- GRID 2
- Driver: San Francisco
- Need for Speed: Hot Pursuit
- World Rally Championship
- Street racing syndicate
- Trials fusion
- TrackMania 2
- Split / Second
- Asetto corsa
- The crew
- Road redemption
Ranking of the best racing games on PC
|Nomination||a place||game name||rating|
|Ranking of the best racing games on PC||1||Need for Speed: Most Wanted (2005)||5.0|
|2||Need for Speed: Underground 2||4.9|
|3||Forza horizon 3||4.9|
|5||Test Drive Unlimited 2||4.8|
|11||Need For Speed: Carbon||4.5|
|13||Driver: San Francisco||4.4|
|14||Need for Speed: Hot Pursuit||4.4|
|15||World Rally Championship||4.3|
|17||Street racing syndicate||4.3|
|21||Split / Second||4.0|
Need for Speed: Most Wanted (2005)
Game rating: 5.0
The legendary open-world game from Electronic Arts that brings the NFS series back to the genre's origins. The storyline Most Wanted campaign takes place in the fictional city of Rockport, where street racing is illegal. The protagonist is trying to reclaim his BMW M3 GTR, which lost in a dishonest race with Razor, a local celebrity and the main antagonist of the entire game. But in order to earn the right to compete with the 'best', he has to go through the Black List – a pool of the best riders in the city, consisting of 15 people.
The gameplay of NFS: Most Wanted is strikingly different from the previous installments of the series with the newly introduced police squads. In this regard, the chase mode is added to the usual races (among which there are drag racing, ring, sprint, radar, etc.) – an important component of the game, which also affects the passage. The player will have to run away and hide from police cars, which are 'pumped' when the alarm level rises. Add to this a range of unique challenges (like 'disable 10 police cars' or 'overcome 5 obstacles'), a large fleet of cars and huge tuning possibilities – as we can see, the 'recipe' for the perfect game is simple! It's a shame that EA hasn't been able to replicate the overwhelming success of Most Wanted since then …
Need for Speed: Underground 2
Game rating: 4.9
A 2004 game that is considered an icon of the Need for Speed series. The action takes place six months after the events of Underground, and is marked by a series of very terrible events in the life of the protagonist. After becoming a celebrity in Olympic City, he has an accident that takes the life of his friend. After rehabilitation, the protagonist moves to the city of Bayview, where he decides to start all over again and gain popularity in a new place. And at the same time, to get even with Caleb Reis – the man responsible for the death of his loyal comrade.
From the point of view of game mechanics, Underground 2 was remembered by users as a project that gives the possibility of very extensive tuning of cars. This is due to the fact that the game has very interesting activities in the form of photo shoots for CD covers and famous magazines. In addition, players were able to freely move around the city (initially in a limited location, which expands as the campaign progresses), which significantly increased the realism and duration of the gameplay. Ultimately, Need for Speed: Underground 2 managed to become a game that gets mentioned as much as 2005's Most Wanted, and is positioned as part of the franchise's golden era.
Forza horizon 3
Game rating: 4.9
According to various gaming magazines, experts and casual gamers, Forza Horizon 3 car simulator is the best creation of Playground Games, publisher Microsoft, the entire Forza title and the industry in general. 91 points on Metacritic (for the Xbox One) will not let you lie – the yoke was very much anticipated and appreciated at its true worth.
However, how did she hook such a sophisticated audience? Firstly, the reason lies in the significant expansion of the game map. At a time when the popularity of certain projects is determined by the amount of 'bread' (content) and spectacles, the increase in playing areas produced the effect of an exploding bomb. Just think: the scale of the map of the 3rd part is 2 times larger than the scale of the previous game in the series. It was based on picturesque Australia, from the Gold Coast to Byron Bay. The graphic part of the game, the number of cars and activities have undergone significant changes, but the main thing has remained unnamed – this is the same cooperative multiplayer race, created for spending time with friends, emotional competitions and wonderful victories.
Game rating: 4.8
Project CARS is a prime example of how close collaboration with the community can transform and drive product development to near-perfect condition. Slightly Mad Studios – a studio operating under the title Bandai Namco – has done a very interesting job, giving impetus to the development of indie development as a large-scale phenomenon in recent years. Thanks to the assistance of the WMD crowdfunding platform (an alternative to Kickstarter), the studio announced a fundraising for the creation of a project, which sponsors from among the players can take part in testing and development.
Yes, the creation of Project CARS dragged on for 4 long years. Part of the reason was that the company was negotiating to acquire licenses for modeling cars, but the main reason lay in the complete overhaul of the game engine (which 'migrated' to the project from NFS: Shift). All the shortcomings that so disappointed users and critics in the aforementioned Shift were eliminated, the mechanics of dynamic weather and time of day changes were added. Ultimately, with great racing mechanics, 70 licensed cars and 35 race tracks, Project CARS earned 83 Metacritic points for the PC platform. Great result.
Test Drive Unlimited 2
Game rating: 4.8
Test Drive Unlimited 2 is the first car simulator to combine the experience of a single player with a multiplayer component. The sequel to the original game continued to explore new territories and opportunities, and became a kind of mix of ideas, which, subsequently, spread across a huge number of modern projects.
The gameplay of TDU 2 is based on the M.O.O.R (Massively Open Online Racing) system, developed by the Eden Games studio specifically for the project. The essence of this technology lies in the fact that players will be able to freely interact with each other, without interrupting the passage of the main storyline campaign: to participate in races, joint competitions, exchange cars and explore the territory of a detailed recreated Ibiza. However, the realism did not end there: the project incorporated an impressive fleet of real cars, acquired a dynamic system for changing the time of day and weather, as well as a full-fledged content editor in which you can create your own cars with a logo and try them out in real racing mode.
It is quite logical that with this level of performance Test Drive Unlimited 2 received the status of one of the most successful car simulators in the history of the gaming industry, and also received the highest ratings from critics and gaming publications.
Game rating: 4.7
FlatOut 2 is an arcade racing game that has inspired a large number of projects: from Burnout: Paradise to the direct heir to Wreckfest, released in 2018. Similar to the first part of the franchise, FlatOut 2 is built on the principle of total destructibility of cars, which is an integral game mechanic in all the variety of racing modes. However, either due to the high complexity of what is happening, or for reasons of involvement in the game, the developers have simplified the control of cars, making it even more arcade, and also reduced the impact of damage on driving characteristics (all, except for the loss of a wheel). Was it less fun? No, since the dynamics of what is happening on the monitor has grown in proportion to the simplifications introduced.
The arcade nature of FlatOut 2 is also due to the presence of real destructible objects on race tracks and derby grounds. But the 'calling card' of the project is still special competitive modes in which the user needs to throw the driver through the windshield in the spirit of cannon fodder. In the end, tired of the dynamic competition on race tracks, players can diversify the gameplay by going through such small activities, which significantly stretches the game sessions and increases the involvement in the project.
Game rating: 4.
Arcade racing game Burnout: Paradise is a quality mix of spectacular survival derby and racing in an open world full of interaction objects and various level design chips. The main goal of the game is not to end your career perfectly – but to do it in a spectacular and fun way.
As the world of the game, users are offered the expanses of Paradise City – a real paradise for crazy racers and reckless drivers, in which there is no one except the protagonist and rivals. The main 'feature' of the game is a huge selection of vehicles for racing, from motorcycles to cars with dozens of modifications and improvements. True, one should not assume that the transport of the protagonist is unique and unrepeatable – rivals also have access to a choice of cars. Because of this, it can be extremely difficult to predict the intentions of the artificial intelligence of the game, because many variations in the development of events bring a share of chaos to what is happening on the monitor. The final plus in the 'piggy bank' Burnout: Paradise is the ability to choose a game mode, from simple single races to a full-fledged campaign, during which the player will gradually unlock new vehicles.
Game rating: 4.7
The most famous car simulator of the Colin McRae Rally series, which replaced the “pop” of the previous parts with realism, and the philosophy of competitive rally races for much more significant rewards. The gameplay of DiRT 3's main story campaign is based on earning reputation points, which are necessary to attract sponsors and access new cars.
Like all other products from Codemasters, DiRT 3 has additional modes that stretch the gameplay and allow you to have fun outside the single player game. For example, a modified version of 'capture the flag', the spread of zombie infection (the 'pop' in the game still remains) or the dzhimkhana mode, where, in addition to passing the track, the player must perform tricks. As for the size of the content, you should pay attention to at least the number of available cars, of which at the time of the release of the last DLC there were 62 (44 basic + 18 of the add-ons). In addition, each car received several paint options that unlock as you progress through the stages of the Grand Tour. It is also worth noting here the fact that many of the available cars may simply not be suitable for one or another type of race, which adds realism to the game and forces users to vary the tactics of conducting races.
Game rating: 4.6
The phenomenal work of Black Rock Studio, which has become one of the best representatives of the genre of racing simulators for personal computers. Instead of the usual large audience of cars, ATVs compete for the podium in Pure, and the action takes place in the off-road locations and landscapes of the USA, New Zealand and Italy. This idea is not new – that is, the category of transport somehow appeared as part of other projects – but not a single developer dared to put it into a separate title before.
The main advantage of Pure as a game of 2008 was the magnificent graphics, quite acceptable and beautiful even by today's standards. Black Rock studio tried to make the controls as arcade as possible in order to increase the fun and entertainment of the races to the limit. And, it should be said that the game came out extremely dynamic, and I would like to express my special gratitude to the creators for the opportunity to do tricks in flight. If we summarize all that has been said about the project, then we will get a very holistic arcade ATV race with freestyle elements, which simply could not pass by the leading ten of the top best races on PC.
Game rating: 4.5
Reviewing the top of the best races, we could not fail to include in the rating a whole series of simulators about the queen of sports – the prestigious Formula 1. Over the course of 10 years of development, Codemasters has gradually brought the product to an ideal state, changing the engines from EGO 1.0 to 4.0 with a redesign of the physical model management.
The main strength of the F1 series lies in the correct placement of accents. While other studios are keen to pay attention to what is happening on the racetrack, the main focus here is on the micromanagement that precedes the car's exit from the box. Race results are presented here as a result of correct and incorrect decisions made by the player himself or by artificial intelligence. Despite the complexity of everything that happens on the screen, the game will suit both fans of hardcore racing and fans of the arcade style (which was found in many games from Codemasters). Realizing the specificity of the product, the developers added assistance in steering, course support and automatic activation of various systems to the settings. The final score of 82 and 84 from GameRankings and Metacritic (for F1 2010) says a lot: this is one of the best car racing games ever to exist.
Need For Speed: Carbon
Game rating: 4.5
The fourth game in the Need for Speed series in our rating, which differs from its predecessors in its original presentation of the game plot and gameplay in general. Carbon is a sequel to the story of the 2005 NFS Most Wanted protagonist, presented in a slightly modified form and taking place in the night streets of Palmont City. This time the storyline revolves around the stolen money, which our protagonist must find. Only the search methods are no longer based on the individual skill of one rider, but on the well-coordinated work of the group. And in this regard, the players have an additional goal: to recapture the areas of the gangs that populated the night town and gradually, step by step, call their bosses to personal races.
The main disadvantage of the project, in the opinion of many, was that the 'soul' left the gameplay – technically everything was designed very well, but the changed graphics + somewhat curtailed tuning capabilities deprived NFS of its originality, which stretched along a thin line from projects like Hot Pursuit, Underground and the same Most Wanted. And the police, so promising in the last game, are no longer a threat in Carbon. In general, it is possible to scold the project for the absence of the 'thirst for speed' gene, but only it does not become less good from this.
Game rating: 4.5
High-quality car simulator from the Codemasters studio, which became a continuation of the first numbered part of Race Driver: GRID. It differs from the competitors of that time by a large pool of real cars, licensed teams, race tracks, race categories, the riders themselves and official sponsors. The updated TrueFeel control system at the time of 2013 was perfect in terms of conveying many nuances of piloting racing cars, and in conjunction with a realistic destruction system, changing weather conditions, it completely brought the gaming experience to a qualitatively different level. Naturally, no one bet on complete realism in Codemasters, as it is boring and generally the lot of other, more 'mundane' franchises. Consequently, the gameplay component of the project has absorbed a bit of arcadeness, due to which it has significantly added to the entertainment component.
The graphic component of GRID 2 is responsible for the technology of the EGO 2.0 engine, thanks to which the project looks good even today. But you should not look for a deep plot in the game: its main goal is to roll back all the proposed competitive disciplines for which the pilot (under the control of the player) gains fame, fans and, of course, money. Recently, this narrative has become the norm for car simulators, don't you think?
Driver: San Francisco
Game rating: 4.4
Driver: San Francisco is a fast-paced racing action game, an important part of the gameplay in which the mechanics of movement on cars are assigned. The game takes place 2 months after the events described in the third part of the franchise under the original name Driv3r. Users will have to take control of Jack Tanner – the protagonist of the previous installments, who miraculously survived the Istanbul shootout and returned to the United States.
The peculiarity of Driver: San Francisco lies in the fact that the project presents the main plot in a very original way – which is worth at least the first half hour of the game, where scenes of escape from the guard of the convoy unfold in front of us, as well as an extremely original system for changing cars. Simply put – the game offers users a completely new experience, completely unlike those racing arcades that came out before or after it. The developers from Ubisoft have done a great job in order to present the players with a project in which car driving, hardcore action and spiritualism with transmigration of souls are closely intertwined. But we recommend that you find out about this personally. Have a nice game!
Need for Speed: Hot Pursuit
Game rating: 4.4
2010's Hot Pursuit is another relaunch of the NFS franchise, bringing the series back to its roots. After the rather controversial part of Undercover and the hardcore but lost face Shift, EA entrusted the continuation of the title to the studio Criterion Games – the developer of the magnificent racing series Burnout.
Development was started, and Criterion made, it seems, the only right decision: to copy the paradigm of the old part of Hot Pursuit, integrating new mechanics and capabilities into it. So, step by step, the whole game began to be built around the story of chasing cops and street racers. Both sides received a set of unique gadgets: in addition to the mutual possibilities of dropping spikes and the use of EMP (an impulse that temporarily turns off the opponent's electronics), the racers got turbo acceleration and a 'jammer', and the police got a request for a barrage from cars and spikes from a helicopter . All this to a certain extent diversified the game, making the chases fun and the results more significant. But there is still one small omission that certainly followed the series after Hot Pursuit – the project did not introduce customization of cars, which made users remember Underground 2 and Most Wanted 2005 with even more nostalgia.
World Rally Championship
Game rating: 4.3
World Rally Championship is a series of simulators of the most famous rally championship, which has always been characterized by high control accuracy, nice graphic design, as well as advanced micromanagement of racing car settings. The game hopes for users to get a reliable experience of passing difficult sections, which naturally affects the vastness of the audience – there is not always a place for arcade fans here.
The latest member of the 2019 WRC 8 Series marks a milestone in track design and handling for terrain and weather. Many professional players note that the project has significantly added to the atmosphere of what is happening, both on the track itself and outside it (menus, boxes, etc. Unfortunately, some of the previous shortcomings of the series are still in place. For example, if cars in the game are made with the maximum degree of realism, but the models of people still look plastic. But there is progress in the design of the menu, as it became more understandable and adaptive, even for beginners. In conclusion, let's just say: the WRC series has always adhered to one main rule – be yourself, even to the detriment of popularity for a wide user masses.If you consider yourself to be among the fans of hardcore car simulators, then rest assured – this game was created especially for you!
Game rating: 4.3
An arcade racing car from the studio Jucie Games, published by THQ and Sega, which has become the unspoken symbol of mid-range car simulators in this segment of the industry. The plot of the game takes place in the city of Angels (Los Angeles), where street racing is controlled by 8 factions. The main goal of the player is to win the respect of these teams, and at the same time, take control of their territory in fair (and not quite) racing races.
The main advantage of Jucied, according to many critics, is the availability of 52 licensed cars, divided into 8 classes according to the characteristics of power, handling complexity and speed. Each of the presented cars supports tuning and styling – however, its capabilities are limited even compared to NFS: Most Wanted (released in the same year). The project also received praise for the soundtrack and the original presentation of the gameplay (which later became the prototype for NFS: Carbon – at least there are prerequisites). But the lack of race tracks and extremely difficult control of rear-wheel drive cars were noted as disadvantages.
Street racing syndicate
Game rating: 4.3
Street Racing Syndicate is another arcade racing game with non-trivial game achievements that many active users of that time liked. At the time of its release in 2004, this project was positioned as the main competitor of NFS Underground 2. And, it is worth noting that in some things it even surpassed it. For example, many critics noted the excellent graphical optimization of cars – this aspect of the game looked very good for its time. Secondly, the game has an opportunity to interact with the fair sex. So, making friends with a girl and driving her in his car, at a certain point in the game the user got the opportunity to watch a special video insert with her dance.
Unfortunately, the superiority in individual components could not compete with what was excellent in the aggregate. SRS doesn’t stand the test of time, and the reason for that lay in the following things. If Underground 2 was remembered by players as an open world project and just a huge amount of tuning materials, then here these components were somewhat more modest in nature. Actually, there was nothing to highlight apart from interesting screensavers and a pleasant racing experience, which is why the appearance of the project over the past 15 years has been erased and forgotten by the vast majority of the audience.
Game rating: 4.2
Another representative of arcade car racing, departing from the canons of standard races towards greater realism in the destruction and the use of boosts for various game aspects. Stylistically, the game is not similar to any of the previous projects, but conceptually it can be compared (to a lesser extent) with Burnout and FlatOut, the concept of which also uses destruction as the main game mechanics.
The storytelling in the game is built on the principles of the early parts of the Need for Speed series, in which the action was accompanied by calls and messages to the email address (Most Wanted and the Underground series). True, here the distribution takes place through analogues of well-known world social networks, such as YouTube (referred to in the game as Inner Tube), etc. This copying of NFS ideas does not end there. The blacklist from Most Wanted moved here in a slightly modified format: instead of 15 bosses, there are 9 bosses, with each of which you need to conduct a series of races. The gameplay is accompanied by a gradual accumulation of energy and its use as an increase in defense against enemy attacks, temporary acceleration, or for self-attacking enemy vehicles.
Game rating: 4.1
A game based on classic platformers, which gained popularity first on mobile devices (like the legendary Gravity Define), and then on consoles with personal computers. The success of Trials Fusion depends, first of all, on the actual absence of competitors in this genre niche: attempts to create a racing platformer, of course, were accepted, but all projects of this kind did not receive such powerful publicity.
As in the original source, the tracks in Trials Fusion are a formidable engineering disgrace that ordinary players have to overcome. Surreal combinations of platforms, slides and natural landscapes, coupled with very good physics and authentic vehicles, make the gameplay very addictive, beautiful and interesting even in terms of the design aesthetics. Therefore, it is not a surprise that, having gone to 'ride' for 30 minutes, many users spent about 6-10 hours on a gaming session. A big plus of the project is a set of special achievements, for the completion of which the player is rewarded with additional experience and money (they can be spent on customizing the character and bike), as well as the ability to do tricks, which greatly diversifies the gameplay.
Game rating: 4.0
TrackMania 2 can compete with all representatives of this rating in terms of the dynamism of the gameplay. The 2010 Modeo development is an addictive competitive game with a well-implemented competitive system. A large number of standard tracks here are divided into difficulty levels: going from stage to stage, from white to black flags, the user always remains involved in the process, which is so lacking in projects like The crew .
The complexity of control in TrackMania 2 lies in the impossibility of controlling and predicting the trajectory of the jumps, which somewhat spoils the impression of the game in the later stages, when the tracks become longer and records are set in fractions of a second. Otherwise, this is an excellent arcade race, which is interesting to play both alone and together with friends. Yes, and they almost forgot: the project has a full-fledged map editor, thanks to which the community competes not only in the skill of piloting a car, but also in building complex, ornate routes.
Split / Second
Game rating: 4.0
Survival races in TV show format, held in special 'highly destructible' locations to increase the entertainment. So modestly, in one line, we managed to fit the entire plot of the Split / Second game, which is devoid of a large semantic load for the sake of quick immersion in the gameplay.
At the time of release in 2010, Split / Second impressed the gaming community with the level of graphics and optimization, which is why it received mostly positive reviews from well-known gaming publications. The popular at that time theme with the beating of the derby format (survival in races with opponents) received a very promising embodiment … however, it still did not reach the highest level. The reason for this was a banal flaw in the project, both in sound and in the level of involvement in the long term (after skating a couple of dozen races in the game, you simply start to miss), and in the destructibility of the vehicle fleet against the background of a simply magnificent level of destructibility of the environment. By the way, the cars in the game are not licensed, so the recognizable features of the bodies are hidden behind unknown names. Add to this not the best control mechanics, rather predictable timing of destruction and a small variety of tracks with unmemorable music tracks … and you have a fairly average game that still managed to become an icon of 2010 in the genre of racing arcades.
Game rating: 4.0
A well-known car simulator from the Italian studio Kunos Simulazioni, which survived several waves of criticism from game publications, but remained at the forefront of the gaming segment. The first and foremost advantage of the Asetto Corsa is an incredibly accurate driving simulation, as well as detailed tuning of racing cars for the conditions of a future race.
The second positive feature concerns the openness of the game for modifications, including for the users themselves. Thanks to this opportunity, the developers themselves managed to fix many shortcomings, which caused a wave of negativity from critics. In particular, they complained about the vague experience of interacting with the environment during the races, the incomprehensible end of the races, the small number of tracks and the lack of changing weather conditions. The number of shortcomings can be announced further, but the final verdict (after a series of updates and fixes released) seems to suit both sides: critics have recognized Asetto Corsa as somewhat outdated, but very exciting product that can compete for the title of a strong middle peasant in the segment of car simulators for PC, and the developers continued to support their brainchild even several years after the release.
Game rating: 3.9
The picturesque racing game The Crew is a rather controversial and therefore very interesting project. Its main feature lies in the scale of the represented world: all the largest regions of the United States can be found on the map. Sometimes, a lonely journey from one point of the map to another can take more than 1 hour, during which the user can personally observe various climatic and natural pictures.
The main problem with The Crew is that it desperately wants to please players in the first 5-6 hours of the main campaign, after which it begins to richly show all the flaws. For example, already at the end of this time period, users are introduced to all the main types of racing races, in fact, dumping all the gaming experience in the first phase of the life cycle. The second problem was the artificially created shortage of funds for pumping a personal vehicle fleet. In this case, for a comfortable game, players were required to either disappear in multiplayer races, or pay real money. The control mechanics are implemented quite well, but they also did not do without a fly in the ointment in the form of scripted sections for races in separate modes. In general, approaching the assessment of the game, it should be noted that from the entire list of components, the developers managed to implement flawlessly only the open world. A colossal open world with many (albeit of the same type) activities, for which the game was awarded a hit in the rating of the best races for PC.
Game rating: 3.8
One of the many projects of the Codemasters studio, whose fate is very similar to the creation from Ubisoft – The Crew -, which was released 6 years later. Fuel is a controversial attempt to create a dark post-apocalyptic world in which fuel became the main currency. Naturally, a fierce struggle should go on for such a precious resource, and its deficit should manifest itself in a racing session. Unfortunately, the gameplay completely erases the paradigm of the complexity of the formed world – the game currency (fuel) accumulates in plenty, there is no vehicle upgrade (the game offers to buy only equipped cars, motorcycles and ATVs), and the developers propose to spend part of the money on a completely optional thing – the appearance of the character.
Still, Fuel isn't a bad project. If only for the reason that the controls are made in a pleasant arcade style, which does not cause any displeasure among the players. And the open world, endlessly dull in the absence of motivation to explore, visually turned out well. Of course, we cannot put the game in a high place, but as a milestone (albeit controversial) in the history of the development of racing games, it must be in the ranking of the best.
Game rating: 3.7
The relaunch of perhaps one of the most iconic projects developed for the Sega Mega Drive, which has become almost the benchmark for motorcycle racing with elements of arcade combat at high speed. In Road Rash, the user could secure victory in two ways: either overtake everyone in a fair race, or methodically eliminate with the help of various types of weapons: saws, hammers, chains, swords, pipes, etc. All of this was later transferred to Road Redemption, however, as it turned out, the 'recipe' for the reference game included more than elements of dynamic combat.
The first complaint about the game in question concerns the mechanics of racing – in an effort to make this aspect more dynamic, the studio DarkSeas Games went too far with the arcade, which made the controls too responsive and repulsive. This nuance also entailed much bigger problems: the excellent combat system also lost its usability. As a result, only well-implemented graphics (not standard, but very decent for a game of this scale), an atmospheric soundtrack and the title of a good time killer without claims to any regalia remained from the spirit of the former game.
Attention! This rating is subjective and does not constitute an advertisement and does not serve as a purchase guide. Before buying, you need to consult with a specialist.