Review of the best according to the editorial board. On the selection criteria. This material is subjective and does not constitute advertising and does not serve as a purchase guide. Before buying, you need to consult with a specialist.
Modern computer games are classified not only by genres (“shooters”, strategies, simulations, etc.), but also by other criteria. But there is one of the most important criteria – the platform supported. It is he who determines whether the game you are interested in will start on your home PC, or for this you will need to update the operating system, or even buy a console at all. This division has spawned a whole class of games that don't care about the platform because they run directly in the browser. Such games are not afraid of compatibility problems, you just need the necessary add-ons to work correctly in the browser – Flash Player, HTML5 or something else.
- Rating criteria
- Rating of the best browser-based online games
- Best MMORPG
- Storm Online
- Dragon knight ii
- League of angels iii
- Best strategies
- Vikings: War Of Clans
- Throne: Kingdom at War
- Rail Nation
- Star Federation
- Best shooters
- Main caliber
- Tanki Online
- The best sandboxes
- Digger Online
- Wild terra online
- Best simulators
- Let’s Fish
The editors present you with an overview of the best browser-based online games based on the research of our experts. The criteria for compiling the rating were such factors as relevance for 2019, the average number of active players in the world and among the Russian-speaking audience, the presence and quality of Russian localization, genre versatility, the nature of feedback from real players, and a number of other important points. We emphasize that the purpose of this review was not to cover all genres, but to highlight the highest quality and most popular products. Therefore, some genres are not represented in the rating, and we will consider these topics in the next issues.
Rating of the best browser-based online games
|Nomination||a place||Name of product||rating|
|3||Dragon knight ii||4.8|
|4||League of angels iii||4.7|
|BEST Strategies||1||Vikings : War Of Clans||5.0|
|2||Throne: Kingdom at War||4.9|
|BEST Sandboxes||1||Digger Online||5.0|
|2||Wild terra online||4.9|
The first nomination is dedicated to the most massive, popular, rich and complex genre in the computer games industry in recent decades. These games are able to immerse the player so deeply into the virtual world that those who are especially addicted spend years playing the game, creating and developing their own alternative life in fantasy worlds. MMORPGs involve the interaction of real people through playable characters, collective planning of strategies and raids. In some cases, there are even ways to monetize gaming achievements up to turning the game into a profitable business.
Let's start with the old-timer game that first came out almost two decades ago. At such a venerable age, it is still relevant. This is not surprising, because it was RuneScape that at one time got into the Guinness Book of Records as the most popular free MMORPG in the world. Back in 2012, the number of registered accounts exceeded 200 million.
Since its inception, the game has evolved significantly, changing the game engine twice. Graphics with antediluvian sprite has become much more modern and colorful in 3D, but the 'old school' is still very noticeable.
A big plus of this browser-based online game is a huge number of servers around the world. Ping for servers can vary significantly, and the player can choose the optimal location freely – by changing the server, the player keeps all the achievements of the character, his achievements and level.
The game world of RuneScape is filled with everything that is necessary for a self-respecting online MMORPG – treasures, resources, mysterious objects, any living creatures that are intelligent and not so. Developing and pumping your character, the player will have to repeatedly test himself in numerous tasks and quests.
This online project does not have a rigid linear scenario, that is, the player is largely free to decide for himself what to do and what 'lifestyle' to adhere to. The choice is rich – you can collect treasures and fight with other players or NPCs for material wealth and influence, or you can peacefully master any craft, fishing or other activity. For successful completion of quests, you will receive different game prizes. It is not necessary to be at enmity with other players – you can get acquainted, communicate, make friends, create coalitions, join efforts to achieve common goals.
The free version of Runescape is full-fledged and allows you to enjoy the process to the fullest. Paid access opens up some abilities, locations, equipment and servers, but does not provide any fundamental advantages. For the most part, players consider this approach to be fair and a compromise.
For the game to work, you need to install and activate the Java virtual machine in the system. This feature is not available by default, at least in family systems Windows.
- wide gaming opportunities;
- multifaceted and exciting PvE component;
- huge community;
- many servers representing different game worlds;
- full-fledged free version, there are restrictions, but not fundamental;
- outdated graphics even in the latest version.
The second number in the rating of the best browser-based online games according to the editorial board is the free action MMORPG – a fairly new toy Storm Online. Made in a fantasy style and distinguished by its colorfulness, excellent graphics and game dynamics.
As for the graphics, it is worth clarifying that everything here is built according to the format with the conventional name 2.5D – a two-dimensional world and three-dimensional characters. The quality of the animation is well-deserved delight among the players.
The action takes place in a magical world with no less magical, albeit well-recognizable races – people, elves and ghosts hostile to them, demons and other incarnations of Darkness. When you first get into the game, you have to choose the class of your character. There are only three of them – two military 'specializations' – Warrior (melee specialist) and Shooter – for ranged combat, and one magic – Sorcerer. Gender fixation is notable – the Warrior and the Sorcerer are always men, and the Shooter is always a woman.
From the moment the character and his 'profession' are chosen, the player can plunge headlong into the exploration of the world, pumping the character, exciting adventures alone or as part of a team of like-minded people, right from the first level. By joining a guild, you can develop faster and more efficiently by receiving assignments from the guild and taking part in events.
Character leveling can be carried out both in the standard mode, which requires the control and participation of the player, and in the automatic mode. But here you need to understand that by turning on the automatic mode, you thereby leave your character alone with the environment, and the likelihood that he will be killed in the next cycle of gameplay is not at all zero.
Fights with enemies take place in real time in the hack-n-slash format, which means you don't have to bother too much about strategy and tactics. This approach is understandable, because Storm Online is still an action game.
In the course of the gameplay, the player will find many exciting quests, battles with monsters and powerful bosses. As for the social component, you can not only join the existing guilds of players, but also create your own, thus finding loyal friends and associates.
- colorful graphics and animation;
- high-quality and appropriate musical arrangement;
- highly aesthetic appearance of 'good' characters;
- very dynamic gameplay that does not allow you to get bored for a minute;
- there is an automatic character leveling mode;
- new servers are constantly being opened;
- large Russian-speaking community.
- there are practically no really original ideas, moves, solutions.
Dragon knight ii
The rating is continued by another colorful and exciting MMORPG – Dragon Knight, namely its second version, where the graphics are significantly improved, the capabilities are expanded and a number of other improvements are introduced.
The game was made in an anime style, and since its release, Dragon Knight has been exclusively in Japanese. Russian-speaking users only had to admire the pictures and wait with timid hope for localization. With the release of the second version, the long-awaited game has become fully available to Russian gamers.
The gameplay and the idea as a whole here follow a long-trodden reliable path – a fairy-tale world with vivid expressive characters, an initial event, a confrontation with an antagonist and all related activities. It all starts with the classics – the evil dragon enslaved the princess, and you will have to save the beautiful young creature. This is if you choose the bright side, because you can play as the bad guys.
At the beginning of the game, you need to choose a character. There are only two classes – Warrior and Mage. Further, everything is quite simple – you need to move forward, destroying everyone who interferes with getting to the dragon, receiving tasks from special NPCs, gradually pumping the character. The seeming simplicity is very deceiving at first glance – tasks are sometimes very difficult, for example, 'win 100 battles with other players'. An increase in quality, 'stardom' or level applies to any item of character equipment.
The character travels the world not alone, but with a support group: 'tanks' – protect from the front line; support – heal and strengthen allies; fighters – crush enemies mainly from a long distance.
Dragon Knight II has a significant and important social dimension. Here you can take part in parties and weddings online, various cross-server events.
- nice, colorful graphics;
- anime style close to many (very, however, restrained and unobtrusive);
- high-quality Russian localization;
- high social component both in the game and in real online communication;
- the game is constantly evolving and supplemented.
- prohibitively difficult tasks come across.
League of angels iii
The third sequel to the super popular League Of Angels franchise completes the list of the best browser-based online games in the MMORPG genre. The sequel has kept all the good things that the audience loved in the first two parts, and added a lot of new and interesting things.
The plot, as before, revolves around the irreconcilable confrontation between heavenly entities and the forces of Darkness. The player can incarnate in any of several dozen heroes and go in search of twelve mystical artifacts. On this path, the player will face exciting discoveries of the game world, challenging plot puzzles, dynamic battles with dragons and other enemies. Upcoming epic adventures are collected in a single storyline, consisting of more than ten chapters. And all this is wrapped in a bright cover of colorful 3D graphics and impressive sound design.
Like many other browser-based online multiplayer RPGs, LoA 3 supports automatic gameplay. This mode is mainly used for background character leveling. You can turn on 'autopilot' and go about your business while your character does his own, gaining experience and leveling up.
LoA has a serious bias in PvE (player versus environment). You will have to constantly face a variety of opponents, including powerful bosses. Battles in such cases take place in a separate focus – the screen is darkened and instead of a map, an enlarged area opens with troops of the opposing sides lined up opposite each other. By default, the battle takes place automatically, but the player can switch the battle to manual mode at any time by simply pressing a button. Starting at level 52, opportunities for PvP battles also open up.
A striking advantage of the game is its truly wide range of possibilities for any activity. A beginner player from the first minutes goes through a semblance of training at the Academy of Angels, and having acquired the minimum necessary set of skills, he can already join one of the full-fledged guilds, or found his own with internal rules and ideology.
- beautiful graphics and special effects;
- aesthetically pleasing heroes and units;
- support for automatic gameplay;
- high quality Russian localization;
- rich variety of the game world and development opportunities;
- does not require investments of real money for high achievements.
- there are lags and freezes.
The second nomination in the rating of the best online browser games is dedicated to another super popular genre – strategy. Such toys have a lot in common with MMORPGs – big worlds, a large-scale field for action, elements of global planning, etc. But there are still fundamental differences that form the individual preferences of the audience.
Vikings: War Of Clans
Even those who are indifferent to computer games, but regularly visit the Internet, have repeatedly heard about this browser-based online strategy. Developers and partners have been pushing the distribution of Vikings for quite some time with a powerful advertising campaign. The game was created by the international company Plarium initially for mobile platforms, but after explosive success it was quickly scaled up to PC.
So, Vikings: War of Clans is a modern online real-time strategy with a multiplayer concept (MMORTS). Made in medieval style with a military-economic bias – the most popular theme among strategy lovers. The stylistics are well-developed, including in terms of the realism of the characters, themed music and numerous references to the real sagas of ancient Scandinavia.
The gameplay in Vikings is typical for any massive military-economic strategy. The player will have to develop his own virtual world in three conceptual directions – the creation and strengthening of the economic base in the form of his own city; formation and pumping of the army; battles with opponents. The factor of battles is embodied here with all the historical accuracy without 'glamor' – raids on the property of neighbors are made not for a lofty goal, but with an 'honest' purpose of profit.
An important feature of the Vikings is that it is overwhelmingly a team game. It is theoretically possible to survive and achieve something alone here, but it is extremely difficult, and there is no need. But with the support of like-minded people, you can become the 'master of life' much faster. The unification of players into teams is facilitated by the system of clans and ranks: chieftain, elder, general, warrior and private. The mere fact of joining a clan gives the player a number of advantages.
Another important aspect of this game is the serious importance of the political component. On a macro scale, political intrigues, undercover games, correspondence agreements and other virtual manifestations of the political realities of our world can radically change the course of history.
- colorful realistic graphics;
- the scale of the game world;
- a wide range of opportunities for activities;
- high social component;
- large community;
- deep immersion in the gameplay.
- a significant part of the players are unhappy with the fact that investing real money gives radical advantages to donating participants.
Throne: Kingdom at War
The rating is continued by another interesting game product from a large international studio Plarium headed by Russian founders. Like the previous browser-based online game, Throne: Kingdom at War was originally released for mobile platforms in 2016, but a year later, after making sure of the positive feedback, the creators scaled it up to the desktop version.
Like the Vikings, this strategy is made in a medieval fantasy style, but with a more neutral ethnic component. “The meaning of life” in this virtual world is quite expected – to develop our possessions, acquire property, interact with neighbors both in the diplomatic plane and in the military.
The newcomer to the game does not need to rise from the bottom socially. The new player is blue-blooded by default and is the lord of the selected kingdom. Another thing is that he got the kingdom itself in complete decline – this is the initial impetus for gaming activity.
The gameplay is quite expected – a few initial simple tasks for mastering the basics of control provide an opportunity to look around and show off, after which the game engine sends the player into free swimming. The 'school' is very informative and helpful, so it is strongly not recommended to underestimate or skip it.
There are five types of resources in the game, the collection and accumulation of which lays the foundation for future economic power: food, wood, stone, iron and silver. There is also a 'premium' resource – gold, but it can only be obtained for real money. You can get resources in three different ways: building the corresponding objects that bring the resource regularly; the taking of values from other kingdoms during military campaigns; completing numerous tasks and quests.
In general, there is nothing special in Throne: Kingdom at War that has not been implemented countless times in other strategies. But the popularity of the toy is explained by a combination of other factors: ease of use, extreme consistency and comprehensibility, excellent balance, optimally verified limit of the complexity of strategic planning. The game makes it possible to get enough of virtual life, to get satisfaction from achievements and from the efforts made. For this, fans love her.
- high-quality graphics;
- consistency and ease of use;
- simple and intuitive interface;
- game dynamics;
- ample opportunities;
- donation does not provide radical advantages.
- a noticeable percentage of complaints about faulty optimization and graphics 'gluttony' as a result.
From historical epics, we will sharply transfer to our peacetime. The third number in the selection of the rating of browser-based online strategies is the economic strategy of Rail Nation. There will be no bloody wars and treacherous political intrigues. The player's task is to create and develop his empire in the field of railroad transportation. The keys to success are organizational skills, ability to count money and plan, as well as diplomatic skills and the ability to fruitfully cooperate with other players. There is also a place for tough competition.
The historical aspect in Rail Nation is still present and is expressed in the division into several eras. Each of them reflects the stages of the development of the railway industry with the types of locomotives, wagons, tracks and transportation features characteristic of each stage.
The game starts by choosing an avatar character and going through a basic tutorial on the basics. This tutorial may sound like a lot, but it actually goes through quickly and effortlessly.
The central and most important object in the game is the locomotive. It is he who has a set of characteristics to be pumped and improved. The same goes for the carriages, but to a lesser extent. At the very beginning, the player will have to start small – to build these very locomotives and wagons, to form trains. After that, it will be necessary to think over future routes between cities and calculate the economic benefits from the transportation of goods. Truly effective routes can be quite difficult at first, but the game AI will help a beginner with hints, and the player will receive rewards for each successful trip.
A kind of “command center” of the player is his own railway station. This is where you make management decisions, set goals, and take on tasks.
The Rail Nation game world is frighteningly huge. The map is filled with a variety of cities and production facilities, so you have countless options for building efficient routes. You will have to think a lot – the result will be influenced by the number of service stations along the route, gas stations, delivery points and much more.
- huge game world;
- coverage of several historical epochs in the development of the railway industry;
- easy to learn thanks to thoughtful training and informative tips;
- measured but exciting dynamics;
- you can pause without loss.
- many players are extremely unhappy with the fact that when a certain level barrier is overcome, the character loses all accumulations and achievements.
And one more stylistic leap in the selection of the rating of the best browser-based online strategies – to the distant future, when the exploration of distant planets by humanity has ceased to be fantasy. This is the first domestic browser-based Sci-Fi strategy, which pleasantly surprised not only our compatriots, but also a large army of gamers around the world.
In this browser-based online strategy, the economic and military aspects are best combined. The player can reach unprecedented heights in any way: long-term consistent accumulation and investment, lightning-fast enrichment through a rapid military blitzkrieg, through diplomatic intricacies, including conducting a double game and espionage. The setting is thought out to the smallest detail and creates an impressive realism.
When you first enter the world of the Star Federation, you get an entire planet in your own possession at once. It would seem – the whole planet! But this is a trifle in comparison with the scale of the game world and all the potential opportunities that are always open to the player. It will not be possible to stand still, since the planet is 'not rubber', and the amount of resources is limited.
You can play for any of the seven offered races. Each has its own unique history, advantages, disadvantages and features. The resources and materials needed for development are in the dozens. The types of spaceships are also counted in the tens, but these are only basic configurations. Taking as a basis one or another starship or several, the player can endlessly develop and construct his own models with unique characteristics in a conditionally unlimited number.
The military side of the game is also implemented very well. The battles are carried out in real time. The player can independently control the fleet or part of it, or switch the space battle to automatic mode, enjoying the action, like in a movie.
Star Federation, with fairly simple controls, has a fairly high entry threshold – the gameplay is so multifaceted here. Just a cursory acquaintance with the game map can take tens or hundreds of hours. Many people even compare the game to EVE Online precisely because of the complexity. Therefore, it will not hurt a beginner to be patient and take the training materials seriously. It's definitely worth it.
- huge open world;
- solid graphics;
- careful detailing;
- accessible management;
- a lot of opportunities for self-realization;
- no development ceiling;
- donate does not bring imbalance.
- high threshold of entry.
Now let's step back from the huge worlds of browser strategies and translate the rating into a simpler channel. Consider the best browser-based online shooters, which our experts presented in three styles – 'shooter', naval and tank browser-based military arcade simulators.
First of all, consider the browser-based online 'shooter' headshot. The shooter has earned its massive popularity not least due to its close similarity to the legendary game Counter Strike and its sequel CS: GO.
The developers have provided four game modes for every taste and temperament of the player:
- 'Team Battle' is a skirmish mode between two teams of eight players each. Everything about everything is given 15 minutes, the task is to lay down as many enemies as possible.
- Bomb Mode is a classic borrowed from Counter Strike. The terrorist team is setting the bomb, the special forces team must prevent the explosion and destroy the bad guys.
- 'Meat grinder' – the name of the regime speaks for itself. It's every man for himself here. The task is to survive yourself and kill everyone.
- 'Mutants' is an original game solution in which the player can feel like a monster. The task is obvious – to survive on your own and to destroy people, only in this case people can be exterminated by infection.
The choice of weapons is very wide and is even divided into three categories in the menu: 'Classic' – standard firearms, edged weapons, grenades; “Prestige” – automatic weapons and their different variations; Elite is an improved Prestige, plus shotguns, snipers, and more. To get new and better weapons, you need to participate in battles and events – energy crystals are awarded for this, which can be exchanged for a more advanced barrel.
The location in Headshot is certainly not the only one. The developers have created 20 maps of different scales with different styles, so the player will definitely not be bored.
The online multiplayer component is implemented very well here. There is everything here for cooperation with other players, joint actions in a team. Also, the system itself shows excellent balance, precisely selecting the player with an opponent adequate in strength and skills. At the same time, no one forbids fighting the top players, hoping for luck in pursuit of a rapid level increase.
- good graphics;
- exciting modes;
- dozens of cards, different in style;
- many similarities with Counter Strike;
- well-designed balance.
- some gamers condemn developers for too obvious borrowing.
The rating is continued by the 'sea' browser-based online shooter 'Main Caliber' from the St. Petersburg software-developers WNG Team. Many reviewers mistakenly classify the game as a marine simulator, but in fact it is the purest arcade game – there is not even a trace of realistic physics and mechanics in the 'Main Caliber', but this is more a plus than a minus. Everything here is aimed at dynamics, colorful battles 'on reflexes' without unnecessary thought.
The toy was built in the historical setting of the Second World Game. There are very obvious allusions to World of Warships here, just like the Headshot described above on Counterstrike. Only in the 'Main Caliber' the action takes place dynamically, quickly, brightly and with sparkle (in every sense).
The confrontation involves four parties – the USSR, Germany, the USA and Japan. Each side has its own fleet with its own characteristics. In total, there are about a hundred different ships in the game world, and access to them opens gradually as you progress through the levels and pumping. Each ship model also has individual upgrades.
Battles take place in one of three modes: honest one-on-one duel; a 'mess' where up to 15 participants play 'all against all' or a team battle – two teams of 5 participants each.
Combat is not the only activity in The Main Caliber. There is also a global map with resources that you can collect, defend or take away. The 'trick' of the game is that the maps are generated by the game engine in a completely random way. So there are no scenarios and general lines here and cannot be, by definition.
The Main Caliber is one of the easiest online sea browser battles. Here physics is deliberately simplified for the sake of dynamics and action. The game allows you to quickly and easily get adrenaline, relieve stress, and just as easily get out and do your daily activities without any obligation.
- game dynamics and impressive action;
- solid graphics;
- unpredictable map generation;
- simplicity and unobtrusiveness;
- free-to-win (no clear benefits for paying players).
- dissatisfaction with the 'too arcade' physics among a small part of the audience.
If there was a place for ships in our rating, then we could not ignore tanks. Our experts included the online browser game Tanki Online in the rating on the same principle – maximum shooting, chases and action, even at the expense of realistic physics.
Tanki Online has quite a lot in common with World of Tanks, but they are still completely different games. Tanki Online is simple, unpretentious, focused on an audience that is not too demanding for details, and this was a serious factor in its global success.
The game offers as many as 63 model variants of combat vehicles and countless options for upgrading, design, equipment and protection. The number of maps of various scales and styles is also amazing. Finally, the main aspect of Tanki Online, tank battles, is an incredibly dynamic action with chases, frantic shooting, colorful explosions and destruction.
There are various game modes to choose from with different objectives. This can be the target mode of “capture the flag”, super-dynamic battle “all against all”, team confrontation, and more. A powerful motivator is the system of ranks, levels and other achievements.
The social moment is fully realized in the game. The player can easily make friends with real gamers from other countries, join a team, coordinate actions, participate in events. Any successful activity contributes to a gaming career.
One notable feature of Tanki Online is that the game basically lacks bots, mobs and other NPCs on tanks. Seeing a tank, enemy or friendly, you can be 100% sure that it is being operated by a living person somewhere on our planet.
- game dynamics;
- many models, maps, options;
- only live players;
- daily bonuses for entering the game.
- there are complaints about the unreasonable blocking of accounts.
The best sandboxes
The next mini-selection in the ranking of the best browser-based online games according to the version consists of two toys in the Sandbox genre. Here all the beauty is in a 100% open world, the ability to build anything, as you like and as much as you like, flexibility and variability in all aspects.
The frenzied popularity of Minecraft, which spawned an entire industry, could not but influence the game makers, who, as expected, tried to 'bite off the pie'. There are quite a few different clones of Minecraft, but not all have taken root. One of the examples of success is the domestic browser-based online sandbox 'Digger Online'. The creators, even in the name of the game, did not pretend to be originals, and this honesty even captivates fans.
The Digger is made in an extremely recognizable minecraft style – characters, units, the game world and all its objects resemble the Lego constructor. The freedom of action in the game is complete.
The surrounding reality in 'Digger Online' consists of blocks. Themselves these blocks are of different types – wooden, stone, colored, glass, lattice, natural, etc. Obviously, you can build everything from them that your imagination is capable of.
The creators have implemented four game modes: War, Hunger Games, Zombie Virus and Run. They are all competitive in nature. In 'War' you will have to kill very 'cute' girl-like opponents; in the Hunger Games – to survive; in 'Zombie Virus' – to exterminate other players, only in a different plot plane; in 'Run' – jump from block to block, trying not to collapse along with the rockfall.
The game itself is free, but donation has a great influence, which is imposed on the players by all means. This is one of the factors of dissatisfaction, even among ardent fans of Digger Online.
- complete freedom of action;
- unlimited and flexible game world;
- deep involvement;
- well-implemented game modes.
- aggressive donation.
Wild terra online
Now, in this mini-compilation of the rating, we will consider another browser-based online sandbox, which is a kind of opposite pole in relation to the 'Digger online'. There is not even a hint of deliberate minecraft angular simplicity. At the same time, the gaming possibilities are just as endless and versatile.
The game is executed in medieval style. The graphics are isometric, but cute and even quite enjoyable. Many players notice associations with Age of Empires, and there is definitely something about that.
The game begins in an almost completely empty location, when the player is 'goal like a falcon'. He will have to dig for quite a long time in a broad sense – to extract resources, working with a pick and a hoe. At first, the grind festival will be even exciting and will end before it gets really boring. Further development is quite obvious – having created material values, the player can build useful and necessary objects, expand and pump them, seize new lands, gradually increasing the power of his possessions.
The mechanic of satiety is a common thread in the game – your character must eat something in order for him to have the strength to work. And in order to get or get food you need to do what? That's right, work losing strength. At first, this vicious circle will not let the player relax and will make him think hard about the effectiveness of his own actions. As you gain experience, the character will already accumulate surplus food, and it will already be possible to think about higher goals, and not just about daily bread.
The social aspect in the game is not only purely 'biological' features. It is possible and necessary to cooperate with other players here. Often, of course, you will have to fend off the raids of greedy neighbors, and then do good and do justice yourself, at least for the purpose of preventive protection. But still, one in the field is not a warrior, and in reality it is much easier to achieve something in the game with loyal allies.
- isometric but nice graphics;
- complete freedom of action;
- the ability to design any 'designs' of buildings, and not to choose from templates;
- well-thought-out system of crafting and buildings;
- cooperation as the key to success.
- the game is paid already in Early Access.
The final selection in our rating is devoted to two interesting browser-based online toys. Both of them formally belong to the genre of simulations. The essence of such games is reduced to the most reliable imitation of one or another human activity. Many games of other genres have elements of simulation in them, just as simulations can contain military, historical, economic and other aspects.
The first in the mini-selection of browser-based online simulators is the popular 11×11 football manager. In the CIS, this is the most popular gaming imitation of a football club, uniting thousands and thousands of fans of both the game itself and football in general.
By joining the game, you become the head of the football club. You have to form a team of 18 footballers – 11 main and 7 substitutes. Deliberate variations are permissible with the ages of the players and even with the national composition of the team.
A newly formed team is a dubious sight from a professional point of view – athletes will need to be trained first and then constantly improved. Each footballer has a whole set of characteristics that can be pumped.
Another important aspect of '11 x11 'is organizational. The player will need to organize tournaments, do some sort of housekeeping (at least modernize the stadium), arrange and control the distribution of tickets. The economic aspect is closely related here – tickets are sold for play money, which goes to the club's treasury. The number of tickets sold and the outcome of each match combine to determine your success in the game. The more often you need to win, the better. And the stronger the defeated enemy is, the greater the game reward will be.
Partly physical skills should be pumped during training – endurance, impact power, accuracy, passing, receiving the ball; but also psychological, such as morality.
On the special page of the game, you can apply for participation in the competition, and there you can also choose an opponent from the clubs that have already applied. A standard set of instructions makes it possible to determine tactics, players can be given individual tasks (penalties, penalties, corners). There are even such subtle settings as the frequency of passes, the 'permissibility' of making risky decisions and even breaking the rules!
- the unique characteristics of each player;
- flexible options for building a game strategy;
- system of betting on matches;
- regular tournaments and championships;
- the realism of the simulator as a whole;
- accessible and intuitive interface;
- a huge community of like-minded people;
- decent graphics.
- complaints about fraud and intrusive donation are noticeable.
And at the end of the rating of the best browser-based online games by version, we will consider a kind of 'dynamic opposite' to the above game. But the minimum of dynamics will be compensated by the excess of emotions, which will certainly accompany the capture of a large fish. This is a real fishing simulator – Let’s Fish. German developers have managed to win the hearts of virtual fishing enthusiasts around the world. The number of active players is in the tens of millions.
The game makes it possible, without leaving your home, to fish to your heart's content in the most picturesque and colorful places on earth. Everyone will be able to go through an exciting evolutionary path from a beginner to a professional fisherman.
The game begins with a short training in the basics of fishing as such and the game implementation of the whole process. You will learn how to wind the line, hook the hook, hold the rod correctly, pick the right tackle and the right bait. After training, you are free to choose where to fish and in what way.
The game provides ample opportunities for all new experiences. 400 types of fish, each with its own characteristics, will require constant acquisition of new skills, the purchase of new tackle, the invention of clever combinations. As sports achievements progress, more and more new locations will open up for the player, one more beautiful and more interesting than the other. There are more than forty locations in total, so you can enjoy the game for a very long time.
The beauty of the game is also in a significant social aspect – the player has every chance of making new friends, becoming a full member of a large community of friendly and positive like-minded people, taking part in various events and receiving separate bonuses for this.
- colorful game world;
- many picturesque locations;
- convenient and accessible interface;
- hundreds of fish species with individual characteristics;
- bonuses from creators and in-game events;
- friendly community and positive social aspect.
- there are no pronounced disadvantages and noticeable negative feedback>
Attention! This rating is subjective and does not constitute an advertisement and does not serve as a purchase guide. Before buying, you need to consult with a specialist.